My C++ source code for the calculation of the influence co-effecients as described in the papers
"Best play for imperfect players" and "Experiments with a Bayesian Game Player"
My common lisp code for the above
bps-fast.lisp (updated 22 October 2003) and the needed mvlet macro mvlet.lisp
Remove the "2" for a correct email address: Rene2_de_Visser@hotmail.com